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Virtual Technology Review in Tourism and Hospitality

Virtual technology is a technique that produces a digital version of an actual event or device, like an online game or trade exhibition. The term”virtual” is used in order to differentiate the replica from the original however, it is not less real. Virtual machines (VMs) are emulators based on software that emulate physical hardware, like a desktop computer or server. They don’t require physical removal. be physically removed from the premises and can be accessible at the same time that physical equipment is in different locations.

The development of VR has provided new possibilities for tourism development and a new research era in the field of experience economics. VR research isn’t fully integrated into the literature on tourism. This article aims at addressing this gap by reviewing the literature related to VR/AR/MR for tourism and hospitality.

With the help of the SCOPUS database, 80 empirical studies have been selected and their characteristics and trends examined. Since the year 2018, the number of VR/AR/MR studies in higher education has grown rapidly. This is due to the affordability of the devices. It is also clear that the VR/AR/MR application is mostly targeted at undergraduates, with science, engineering and https://www.iptech.one/the-most-expensive-gaming-pc medicine-related fields as the primary research subjects. Humanities research and social sciences subjects like art and history is still relatively rare.

VR/AR/MR can increase students’ understanding, skills and confidence in learning. Furthermore, it can be used to build empathy for patients and improve medical training. For example, immersive VR can help medical students develop empathy for elderly patients suffering from aging-related diseases, and also let them practice assessing patients with dyspnea.

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